The studio then contributed some of its vehicular prowess to Star Wars Battlefront II, a commercial failure due to its loot box controversy, and Battlefield V, a game that many feel has failed to live up to the highs of its World War I predecessor, Battlefield 1. After Most Wanted, Criterion was asked to work on a neat but short-lived VR mission for Star Wars: Battlefront. The studio was also responsible for the breakneck and destruction-focused Burnout franchise, including the open-world (and recently remastered) Burnout Paradise. Criterion is a Guildford-based developer that worked on the critically-acclaimed Need for Speed: Hot Pursuit (2010) and N eed for Speed: Most Wanted (2012). "With a strong history and passion for racing games and vision for what we can create, the Criterion team is going to take Need for Speed into the next-generation," an EA spokesperson told. Need for Speed fans, rejoice: Electronic Arts (EA) is giving the long-running racing franchise back to Criterion Games.
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